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Battle Ship Event

ElectroM

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Battle Ship event!

Duration: When last battleship is alive
How it works:

Every Clan Admiral should register his clan to the BattleShip Event, in colossus, once registered he will be moved to a dark area where there's nothing but a background of stars.. There a pop-window flashes:

Hello Admiral X of Clan Y,

Ready to assign your battleship officers to their duties?

Hit the close button to assign which officer will handle Engineering, which is going to handle defense, and which is going to handle the offense!

""Close""

Another window flashes:

Officer of defense:

Offiver of offense:

Engineer:


Once chosen, the battle ship will be under his control, he can only shoot, ab and repair and rocket 3 rockets at 3 target at a time

Engineer can shield, repair field, members

Defense can shield, aim scrambler

Offense can put attack charge and speed actuator

Last remaining battle ship wins
Every officer wil have a mini-battleship which he can do his specialites
 

pbhuh

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You mean that a clan is in one big ship and then some other mebers can use the guns and engineer stuff?
 

defacto

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It's an awesome idea the mods should consider, but do you realize how much this would delay draconis?
 

pbhuh

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defacto said:
It's an awesome idea the mods should consider, but do you realize how much this would delay draconis?
you mean delay sirius or the remake of antares ^^ :mrorange:
 

defacto

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Well, they can add it after draconis...

They better focus on Draconis now, because i want my face to be melted... you know what i mean
 

ElectroM

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Defacto, I don't think designing 2 ships will take ALOT of time, .. 1 big battle ship and 1 small to design

All the background is just stars and land is space, so we feel like space fight ! XD

I was busy when I was writing this idea, so here how it is, details, added more stuff and changed things:

After assigning Officers the clan admiral must hit the Ready button before the battle starts to alert the GMs that that clan is ready for combat, if a clan does not hit the ready button it will be disqualified meaning the Admiral isn't there to start the battle.

Once started, all clan members will be in their normal ships, but the trick is, as we are flying in space, there must be a free flight, so at least there must be stages players can fly on to make it MUCH funner

Like if you trying to shoot someone as he jumps to a different level and you miss him,

To choose level, open top right of screen there is : H, M, L : High, Medium, Low

you can jump to higher space by entering one of those, Low is the basic space, medium is abit higher, high is really high, a player cannot go from Low to High or High to Low, I would LOVE to see a screen shot of that battle where you an see players on top of each others in different spaces and huge battle ships rocketing humongous rockets at players..!

Battle ships are not slow, but takes time to steer as the admiral must use opposite arrows to move:

W to go back,
S to go forward,
A to go right
D to go left,

and he CANNOT use the mouse!

Rockets used by the Admiral are very big but takes time to reactivate, but VERY fast so accuracy is 90%

He can choose up to 3 targets and fire 3 rockets same time! 1 rocket can take down half health of a rank 60 Ship, 80% of rank 45 ship, 30% of Sol Sniper

This event is located in Sol of course, registration is in Jupiter ( not colossus )

The battle ship has health of 10 parsec and cannot repair. It has shields as good as 5 sol shields


And actually to make it fast event and not long to wait for it, I LOVE to see that emperor kilugua in SM on Sol, which look real nice, bigger and in use in Event, officers can fly the normal size of that Kilugua

Every clan must choose its own color to paint all battleships and officers using same color variation.

It is selected when registered by the Admiral

Last remaining Battle Ship will win its clan 50,000 Cryonite in its Clan Fund, and a Jackpot of 100,000 Cryonite

Player cannot logout during event, once logged in he will be moved to orbit of Jupiter

Player can leave the event by hitting F5 (Orbit) as he goes to jupiter and CANNOT rejoin

Player cannot join event when it has started after 10mins

Player has 20 lives, 75,000 cap of Energy and cannot be refilled

Battleship cannot leave the space, and if it left it will be disqualified

To make sure no one says I clicked F5 by mistake, a message appears:

Are you sure you want to leave event? YES / NO

Alliances can help each others


OK, now my idea is complete

DISCUSS
 

Tyrannus

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Lol wasn't this battleship suggestion posted on the old forums? anyways good ideas! ^^ :mrorange: ^^ :mrorange: ^^
 

ElectroM

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Don't know last time i was old forum was 1 year ago:p
 

hexkidd

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I think this is a wonderful Idea the three different planes of battle seems really cool from players point of view.

Just wondering if I was on middle level could I see what was happening on the top or bottom? it would be very taxing on computers to do that much though.
 

ElectroM

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Yes, this have came to mind. So if someone is in middle level but does not want to see who is on top or bottom he can choose the option not too, even tho I cannot see why it should make any 'taxing' on computers, because there are no surfaces, no details, no quality but some ships. And an empty space, the hole idea is made to make it simple, highest performance, and best game-play and fun.
 

Lzurha

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it is agood idea but it needs more thought becouse recharge times an stuff i would be bored being an engineer or defence anbe liek yo i cant do anything the key didnt reset itself yet so there needs to be like something else to make keys recharge faster so that there is more team work / skill like mybe keeping a dot inside a moveing circle can recharge a key faster it needs to be difficult an have some skill involed withhand eye cordination then it would be real fun i think its a great idea good job
 

ElectroM

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But there's already the speed actuator owned by any shock ship which makes everything faster.
 

Lzurha

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lol ya but its still automated every onese speed is the same then need to make it so u can have more advantage if your better not make it equal if the other player is crap
 

ElectroM

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How about:

Officer Speed:

Assigned also by admiral

Can shoot blaster, can assign up to 3 speed actuators, shot-time effect, can repair, can ab
 

defacto

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If i would see this, i would like to have an entirely new movement system for large capital ships...

I would also like to see that the battleship is much larger than the conquest ships, atleast a few hundred meters, that will take around 10 seconds to travel.

The conquest ships are big remade freighters with pea guns, i don't want them to sit on the throne as the largest ship in PG.
 

ElectroM

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Defacto Emperor Kilugua is bigger than Cq ship, that why I suggested Emperor kilugua's ship be used in that event, it looks amazing! And the admirals will drive abattle ship as big as 15 of those emperor kiluguas, and the map will be seriously VERY big but empty, it's 4 earths together, to make more fun..!
 

pbhuh

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What i wanna see is:

Pilot:
Blaster
Collector
Repair Droid(very bad)
Afterburner
Controls (so he can move)

Gun turret (3x):
Blaster
Rockets(2x)
Aim Computer

Repair Station:
Repair Droid (very good)
Protector (very strong)

Shock Turret
Stun Charge(2x)
Stun Dome

Engineers Turret(2x)
Repair Target (3x)
Turret Materializer (if a turret is shot down)

Upgrade Center:
Speed Actuator (for whole ship)
Atack Charge (for whole ship)
 

ElectroM

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No pbhuh I don't support that, that means every clan will have all that? 0.0 there's more than 20 clans, imagine 20 x 8 = 160 turrets, first that will be no fun because let's say 4 clans met, it will be super lagy, no fun at all, since all turrets will kinda have to shoot everything and stun everything, I still wanna stay with my idea of 1 big main battleship, and officers to aid the members BUT NOT the battleship.

Officers again:

Officer of Offense:
Blaster
Rockets x2
Attack Charge x2
Repair Droid (Strong)
Sniper blaster
Afterburner

Officer Of defense
Shield
Aim scrambler
Protector x2
Blaster
Repair
AggroBomb (Very strong)
Afterburner

Engineer:
Repair target x3
Blaster
Repair
Shield
Repair field (Very long duration
Afterburner

Stunner:
Blaster
Repair
Stun dome (Very big but small duration)
Stun charge (Strong)
Afterburner
Repair
Speed actuator x2 (VERY strong and long duration)

Pilot:
A pilot can choose to have either:

Blaster
Repair
Afterburner
Attack charge
Sniper blaster

Or

Blaster
Repair
Stun Charge
Afterburner
Stun Dome

Or

Blaster
Repair
Shield
Aim scramber
Afterburner

Or

Blaster
Repair target
Repair field
Repair
Afterburner

Or
Blaster
Repair
Afterburner
Orbital strike
 

defacto

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I really like the idea of having serveral people in control of a ship, but i think it would be cool if you could aim the blaster (oh yes, you can always dream...)

Anyway, i still like it.

In many sci-fi series, there actually isn't fighters in the battles. In the borg battle in star trek TNG, for example, the smallest ships are at around the corvette range, which in startrek means about perhaps 80 meters.
 
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